- Steam App
- Night Spasm (1291100)
- Event type
- patch note
- Published
- 8 August 2020 - 22:38:13 UTC
- Source
- steam_community_announcements
After replaying the game fully for the second time, we recognized some messy and clunky parts of the game, such as small glitches and the absence of an "atmospheric touch" to grab players into. Therefor, we've made some minor bug fixes and some strange changes to the battle system that should have existed from the release of the game. Ver. 1.0.6.1 -Made some extreme adjustments to most of the offense skills and items. With the addition of the “Battles Made Better” update, every skill and item with a randomized number of damage was too weak. Therefor, the effects of randomized damage are much stronger (for example, “1-6 atk” attacks are now “5-30 atk”). Because of the damage changes, the UC costs are much larger, but UC-increasing skills and items are much more effective (and equally as easy to receive). -Made some of the weakening skills (like infliction-related skills) unblockable and u...