- Event type
- patch note
- Published
- 13 March 2025 - 18:59:17 UTC
- Source
- steam_community_announcements
After half a year of feedback, I’m happy to announce that a very, very long list of changes and improvements has come to the demo! Changelog Improvements Added 5th Forlorn difficulty, above Lunatic Rebalanced difficulties, almost everything has been modified in some way, but in general you can expect the old Lunatic difficulty to be the new Forlorn and Easy-Lunatic to lower in difficulty, more closely meet standard expectations Rebalanced player shots, buffing them greatly and ensuring standardized DPS rates, spells are currently unmodified, but shooting down bosses especially is easier Reimu’s shot type is relatively the same, but her shots are much faster, and all of them can hit bosses at the same time, making it easier to get “Nicely Timed” when defeating bosses. Marisa’s shot type introduces wall-ricocheting lasers; when they ricochet, they will naturally aim towards enemies but dea...