- Steam App
- Indemon Tales (2426020)
- Event type
- patch note
- Published
- 7 August 2024 - 20:21:58 UTC
- Source
- steam_community_announcements
- Reduced the amount of specific names mentioned in dialogue in the intro - Some NPCs now walk around a bit instead of just standing around - Stronger poison effects now override weaker ones - Storage chest got open/close animation (Added in previous mini-patch) - Added new difficulty "Demonic" & small changes to "Casual" I've wanted to implement an extra-hard difficulty for a while now, but didn't want to simply boost more enemy damage and health, as I fear that would make it more tedious rather than challenging. I think these adjustements could be interesting. I've also made some tweaks to casual like slower movement speed for enemies. Casual: - Enemies have 33% less health - Enemies deal 30% less damage - Enemies have 10% less movespeed - 15% more money from coin pickups Standard: - everything as per usual Demonic: - 10% less money from coin pickups - 10% more movespeed for enemies - ...