- Event type
- patch note
- Published
- 22 April 2026 - 02:19:40 UTC
- Source
- steam_community_announcements
fixed units spawning on water again fixed torpedoes targeting air and going under target too often added spawn distance to designer test spawn enemy helicopter physics better altitude gain misc. physics such as torpedo fall physics or missile out of fuel fall low altitude torpedo aircraft should be now viable (torpedoes are not fired above 700m altitude) minor descriptions changes improved timed fuses again