- Event type
- patch note
- Published
- 14 March 2026 - 22:11:12 UTC
- Source
- steam_community_announcements
New: Direct ability order screen, allows to deploy carrier and activate abilities regardless of behaviours and ability toggle for currently selected units. Smokescreen is deployed under required speed only. Hold fire. Set all selected units to hold fire. Or disable hold fire. Tactics is saved. Use teleport on attack tactics - teleport is used to current order target instead of retreat if target is above minimum range. 3 new enemy designs. T4-T5. Balance: ECM - spoof is slightly better. Displayed inaccuracy is same but rolled towards bigger numbers. Improved inertial guided missiles and timed fuse explosion timing for more hits. Fixes: UI LOD in 0.02x speed. (rectangle selection is still delayed) Out of combat ability priority display. Inertial guidance miss missile path. WASD + input field. Teleport related bugs. Tooltips.