- Steam App
- Gladiator Manager (1251970)
- Event type
- patch note
- Published
- 9 February 2021 - 17:11:08 UTC
- Source
- steam_community_announcements
Today's patch notes... All affect save games unless otherwise stated. Gameplay / Balancing Loss of attributes from age now slowed further if fighter has good work ethic and training focus is set to the attribute you want to preserve. N.B. mental attributes are immune to age decline anyway. Fighters can now freely disengage when their opponent has fallen. Injuries now re-load properly when you re-load into the middle of a fight. Made enemy AI more aggressive and less likely to keep defending when >50 control. Prevented a fighter who fails an energy check on attacking from ‘jumping back’ to prevent a counterattack Further tweaked AI team management to try to improve decision making on hiring and firing. Encouraged AI to attack more when flanking and ‘outflank’ less. Increased base (and minimum) energy recovery on resting from 10 -> 12 Slightly increased chances of AI deciding to rest when ...