- Event type
- patch note
- Published
- 10 April 2024 - 16:18:30 UTC
- Source
- steam_community_announcements
The player experience didn't quite live up to the term "cozy" considering the difficulty. Therefore, the attributes of buildings and units were changed as much as possible to make the game feel more fair for every type of player. Three new difficulty levels have been introduced: Cozy, Default and Survival. Apart from balancing, these give a change to the health points and damage of units. Difficulties: Cozy (Preset): -20% on units, +20% on buildings and turrets Default: 0% change Survival: +20% on units, -20% on buildings and turrets Moreover the health points of units and buildings have generally been doubled. The damage of units has been roughly halved. As a result, neither buildings nor units should no longer feel like paper. The following values have been changed: Tanks: +100% HP -50% damage Aircraft units have been made slightly stronger to compensate the deficit in health points of...