Game Resource Optimization — Idle Together Steam update #1470305

After many updates, the game has become a much more substantial experience, requiring more and more calculations, especially as updates allow players to...

Steam App
Idle Together (3468430)
Event type
patch note
Published
22 May 2025 - 17:02:28 UTC
Source
steam_community_announcements
After many updates, the game has become a much more substantial experience, requiring more and more calculations, especially as updates allow players to progress farther and faster. That’s why it was time for a first round of optimization. Fortunately, I had planned for this ! In the settings menu, you can now choose a performance level, ranging from minimum to maximum, with a total of 5 performance levels available. To help you understand what each level does, here's what I implemented : At the lowest level, all optional visuals like grass textures are removed, random generation is simplified and more uniform, and the calculations made by villagers are coarsened. At the highest level, no optimization is applied: all textures, randomness, and villager calculations are rendered exactly as originally intended. Let me give you some examples with the villagers : Walking animation : every ani...

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