Day/Night Cycle Patch, Level 100 Speedrun & Balancing — Idle Together Steam update #1470309

I owe you an apology for the game situation that persisted throughout the weekend. I made a big blunder before heading out—while trying to fix some...

Steam App
Idle Together (3468430)
Event type
patch note
Published
4 May 2025 - 13:54:59 UTC
Source
steam_community_announcements
I owe you an apology for the game situation that persisted throughout the weekend. I made a big blunder before heading out—while trying to fix some bugs, I accidentally introduced new ones, which I’ve just resolved with this patch. Here’s a recap: The day/night cycle no longer lasts 10 seconds (I forgot to remove my cycle tester) The timer showed 0 seconds upon reaching level 100 — now fixed It was possible to exploit the last magic constellation by stacking all resources in the same spot to multiply click rewards. Now, when a resource is released, it shifts slightly to prevent overlapping. Thanks to the players on the Discord server who — even though they gave me a bit of a scare — helped me fix the bug very quickly upon my return.

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