- Steam App
- Digital TableTops VTT (3073720)
- Event type
- patch note
- Published
- 31 January 2026 - 21:04:07 UTC
- Source
- steam_community_announcements
Pretty big update to the web/mobile version. A user was kind enough to let me know about a map not loading for them. Turns out it had over 2,200 walls. This caused the browser to sort of freak out when receiving that much data without any buffering. So I fixed that, but before realizing that was the problem I thought it had to do with VRAM usage. So I completely rewrote the rendering system on the web/mobile view! Now resource usage no longer scales with map size - it is pretty much a constant. This means for very large maps you could easily cut resources by a factor of 4x-10x. This should make the web/mobile version run much better. Also, the Android open beta is now live on the Google store. I can't link to it from here, Steam will freak out. But there is a button for it on the mobile website, right under the join button. I HIGHLY RECOMMEND USING THE ANDROID BUILD IF POSSIBLE! It runs ...