Magica Voxel features: shovel in ground — Atlas Tile Editor (ATE) Steam update #1576065

The first of several Magica Voxel updates is live! I'm excited to announce that the groundwork is laid for supporting interoperability with Magica Voxel...

Steam App
Atlas Tile Editor (ATE) (738830)
Event type
patch note
Published
18 March 2019 - 02:41:13 UTC
Source
steam_community_announcements
The first of several Magica Voxel updates is live! I'm excited to announce that the groundwork is laid for supporting interoperability with Magica Voxel .vox files. You can process individual files or entire folders containing magica .vox files, and ATE will pump out versions of the .vox files from top-down for the height, color and normal map channels. This opens up a number of possibilities to use Magica Voxel in creative ways. You should see "Magica Voxelizer" as a new option in the main Workspace menu! You can use Magica Voxel to create 3D parallax (normal mapped) texture patterns. These patterns can then be brought directly into your games, or assembled using the Atlas Tile Editor into useful sprite atlases (rinse repeat) You can use Magica Voxel to create sprites by drawing them from the top-down, opening up another way to create 2D art. https://steamcdn-a.akamaihd.net/steamcommuni...

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