- Steam App
- Kingdoms Rise (248630)
- Event type
- patch note
- Published
- 26 August 2014 - 07:32:43 UTC
- Source
- steam_community_announcements
Changelog 26/08/14 Melee System - Missed have added back-swing time, increased to make initiative like the original system - Getting parried bars you from re-attacking for a short time (like original system) - Damage is now based on swing speed (avoid taking hits from back-swings and swing beginnings http://steamcommunity.com/sharedfiles/filedetails/?id=297410732 - scaled damage based on hit position along the blade (so hitting with handle hurts less, hitting with blade tip hurts lots) - increased time window to parry a parry-lock swing - made parry-locks no longer require holding the parry button all the way up to the contact point (it's now automatic this like old system) - REMOVED: Dash attacks - (slightly) reduced the 'player facing' angle threshold for parries (so shields can't block attacks coming from behind) - Moved the attack-v-attack clash timing so that they happen more like i...