- Event type
- patch note
- Published
- 19 April 2016 - 14:43:38 UTC
- Source
- steam_community_announcements
Hullo, Today we have a small update which addresses some early game balance issues, a few bugs and a couple of small usability features. Changes: - Crew will perform at-sea repairs on the ship whilst out of combat. Repairing damaged sections back to a percentage of their full strength over time. The amount repaired depends on difficulty level: 10% on Hard, 30% on Normal and 50% on Easy of its max structural integrity. This repair also happens immediately on docking, so don’t worry about waiting outside the port to get free repairs before docking. - Added a character aim sensitivity slider - Mouse wheel now controls sharpshooter zoom level - Temporarily hostile ships (friendlies who you have attacked!) will show as orange instead of red - Added UI to the world information screen to show when there are pages that can be turned. - Ship Upgrades can be cancelled for a 100% refund (as long as...