- Event type
- patch note
- Published
- 6 July 2020 - 23:48:06 UTC
- Source
- steam_community_announcements
Summary: This patch focuses on stability and crash fixes. it also has a handful of balance tweaks. Please note that the AMI screen has some graphical issues that we are working to resolve. Details: - Reduced meteor damage to 200 from 400. - Increased the Viper's FP cap to 300 from 200. - FIxed a bug where beating the final mission while the location was infected would not win the game. - Fixed a bug where the Stop Poking Me upgrade didn't work properly. - Fixed a bug where players had vision of algae trees. - Fixed a crash where a sound would attempt to play at end of a mission and it would crash. - Fixed a crash involved in selecting an upgrade (including reinforcements). - Change how biohazard levels are calculated. - The final mission will always have 3 biohazards. - When players disconnect, the game should be able to handle it better. - Votes are no longer saved between sessions. - M...