- Steam App
- IdleZomb (3906150)
- Event type
- patch note
- Published
- 20 September 2025 - 10:07:28 UTC
- Source
- steam_community_announcements
🐛Bugfix - When a zombie was sacrificed, its target would get stuck on this target... a little too attached, really. Fixed. - The zombie ID counter had a short memory and wouldn't save itself → no more memory lapses. - The build menu had a tendency to occupy the screen without asking permission → one more check and it's out.