Pirate Code 1.6.1 Released! — Pirate Code Steam update #165596

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32539270%2F08ed5d8c22ce94962a5381f39ac3514e20e6918f.png Today, a minor update for...

Steam App
Pirate Code (370120)
Event type
patch note
Published
27 February 2019 - 21:17:44 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32539270%2F08ed5d8c22ce94962a5381f39ac3514e20e6918f.png Today, a minor update for Pirate Code was released. It included several bug fixes. Here's the list: It seems the AI still occasionally resurfaces ships when another ship is already at a location. This causes the first ship to "ghost" so that you can't shoot it. This has been fixed. Using Torpedo Boost on the Twin Fin or Cargo Fin could cause them to freeze when they try to attack on the following turn. Also fixed. Fixed a bug where the enemy would start moving its ships again after the Defeat screen opens. Fixed the bug where the island menu fails to open again after a challenge. You can now safely complete challenges! The update is live on Windows. The Mac version will be available over the weekend. And there you have it! There's more planned for next month. Stay tune...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.