- Event type
- patch note
- Published
- 30 March 2018 - 13:15:22 UTC
- Source
- steam_community_announcements
It's been a couple months in the making and is finally ready for everyone! This patch is massive and makes the game a lot more polished and complete. The main feature here, of course, is the seven new cargo types and they are lots of fun to play with! You will now need to avoid epidemics by supplying colonies with medicine, increase food, water, and raw material production by supplying colonies with robotics, keep security stations operational by supplying weaponry, meet the power needs and keep development levels at 100% on highly developed colonies by supplying Stellarium, and supply medical factories with Xenobiologics refined from Genetic Material. Not to mention that raw materials and consumer goods are no longer useless to transport. They are now both profitable and interesting to play with. Stellarium and Genetic Material are both late game additions that can only be found in inte...