Devblog #4 — Fight High Steam update #1685317

Hey Everyone! Large patch again :) It's all coming together pretty well. Feb 8, 2020 Fixed a bug with the lifesteal passive when using the flamethrower...

Steam App
Fight High (1195430)
Event type
patch note
Published
8 February 2020 - 14:33:15 UTC
Source
steam_community_announcements
Hey Everyone! Large patch again :) It's all coming together pretty well. Feb 8, 2020 Fixed a bug with the lifesteal passive when using the flamethrower. Fixed a few inconsistencies with the damage displays in the buy menu. The LMG now has damage upgrades. The dragon no longer has a death animation, instead it explodes like the rest do. Reworked the background sound - there's now more music - get higher scores for it to change. I've added a new enemy in hopes to encourage people to not camp. This enemy attacks from far and has a slow attack speed. There is also a warning when it targets you. Steam achievement are almost complete! Balancing is still being tweaked.

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