Modulus Patch 1.1.1 — Modulus: Factory Automation Steam update #171938

Hey Module Makers,A fresh patch is live for Modulus today. Here's what's been fixed and improved:Performance & StabilityMade the Statistics and...

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Modulus: Factory Automation (2779120)
Event type
patch note
Published
6 July 2026 - 11:02:07 UTC
Source
steam_community_announcements
Hey Module Makers,A fresh patch is live for Modulus today. Here's what's been fixed and improved:Performance & StabilityMade the Statistics and Achievements system thread safe, which contributed to the factory stopping issueFixed a factory stopping issue tracked down to the SalvagerFixed freighters jitteringBug FixesFixed an NRE when removing an itemFixed Harvester Pads throwing exceptions when undoing or redoing their moveFixed the GNN Gate and Buildings losing progress of non-shape resourcesFixed the GNN Gate discarding modules when cancelling an upgradeOtherPausing a monument now disables the charge and stops it from progressingExpanded the dynamic content panel on the Start Screen to handle multiple pagesAs always, thank you for your reports, they go directly into fixes like these. See you on the factory floor. — Team Happy Volcano

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