Patch 1.81.0A: Changes to Balgroon and Golem, Improvements to Flight, New VFX — Hunt For Gods Steam update #173977

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Steam App
Hunt For Gods (576940)
Event type
patch note
Published
15 October 2019 - 18:33:21 UTC
Source
steam_community_announcements
Do you want to discuss with us or give some ideas? Comment down below or join us on: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30479260%2F0f3aac8357b52316d182c4a0ddcaa092171171fe.png Reddit: https://www.reddit.com/r/HuntForGods/ Telegram: https://t.me/huntforgods We are waiting for you! :D ____________________________________________________________ Game: Balgroon's skill 2 now creates a wall that protects him and his allies The Golem does not throw stones anymore. In their place, he bangs his arms hard on the floor, causing a shock wave to the enemies in front of him Wall-evoking skills automatically push targets into the wall area You can now launch skills even when the game detail screen is open Reduced vertical target limits Flight regeneration per second: 3 -> 2 Added the indicator of the Guardians’ left percentage life Added the killing spree on the HUD for t...

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