- Steam App
- Space War Economy Idle (3110700)
- Event type
- patch note
- Published
- 5 November 2025 - 17:16:27 UTC
- Source
- steam_community_announcements
Bug Fixes Flak weapons now properly trigger on missiles Some weapons were not what they said they were Quality of Life Ship stat bars had their colors changed to be more uniform / more contrast Balance Bullets - Extended range but reduced damage Lasers - Higher tier lasers do less damage and also cost more energy Missiles - Now very long range weapons but are out damaged by most other weapons Pulse - Reduced damage output, but changed ship acceleration/deceleration to get in range more easily Railguns - Extended range with uniform cooldowns Repulsors - Now deal heat and electrical damage and also do less damage. In a one on one fight with bullet weapons they'll usually win Flak - The multi-firing angle was changed to have a tighter spread and go further Microwave - Velocity changed All ships - All ships now have base physical resistance, making heat damage more valuable and diversifying ...