- Event type
- patch note
- Published
- 27 January 2022 - 23:35:11 UTC
- Source
- steam_community_announcements
FIXES & IMPROVEMENTS Boomerang: Fixed and improved many collision and positional checks. Boomerang + Multishot: Added a max distance check of 3.25 blocks when seeking an additional enemy. This prevents the boomerang from traversing across the screen too far undesirably. Online Co-op: Increased debug logging, especially for room transitions – still investigating a rare error that can occur. Added checks to ensure master NetIDs can't be created client-side when playing online. Zaeries: Improved collision detection with shields and walls. Added minimum bounceback velocities when the buzzsaw collides with a creature, shield, or wall. Zaeries should bounce back more reliably now. Fixed an issue where saving a game with a death-spiralling Zaerie woul...