- Event type
- patch note
- Published
- 20 July 2020 - 02:28:04 UTC
- Source
- steam_community_announcements
The following changes apply to both the main game and demo. Version 0.1.5 GAMEPLAY FIXES Couch Co-op: Fixed a Quick Restart error. Modifiers: Fixed a "Poison Damage" modifier incorrectly saying "Lightning Damage". Physics: Fixed creatures, keys, and treasure clinging to spikes and walls. Poison: Fixed players dying from poison ticks. Internal: Enemies slain by projectiles in Unity's FixedUpdate time step are now processed in the next available Update step. This should hopefully fix many null errors, and fix keys not always spawning. GENERAL FIXES & IMPROVEMENTS Alterants: Fixed an error where creature alterants could be recalculated mid-frame; alterants are now only recalculated at the end of each frame if needed. Boomerangs: Fixed an error. Creatures: Fixed a slaying error. Decals & Giblets: Addressed fading errors. Elemental Spinner Traps: Fixed an error. Input Actions: Fixed an error....