- Steam App
- HexArmy (4546580)
- Event type
- patch note
- Published
- 25 April 2026 - 20:57:08 UTC
- Source
- steam_community_announcements
Multi-AI improvementsEnemy factions are now hidden until you discover them — no more spoiling all three opponents on turn 1Each AI player gets a unique team color (blue, red, yellow, green) so you can tell them apart on the mapAI commander names — each opponent is assigned a culturally appropriate name from their factionElimination banner appears when an AI player is knocked out of the gameIntel panel now shows all discovered opponents with their stats, threat level, and commander nameFixed AI spawning units in cities they don't ownFixed being able to walk onto an enemy city without destroying its defenses firstNew featuresUnit sleep — put idle units to sleep so they stop appearing in your turn cycle. They auto-wake when an enemy enters their vision rangeTerrain density — choose Low, Medium, or High terrain when setting up a game. Low gives open battlefields, High gives dense forest and ...