Aug 26 Update: Rebalanced Endgame Bosses, added new in-battle status fxnality — Ad Astra Infinita: The New Evolution Steam update #1832048

Huge thanks to Gamedawg for playing the game and giving me feedback! Check out his YouTube channel here and his games here. Update notes: Nemesis...

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Ad Astra Infinita: The New Evolution (3312200)
Event type
patch note
Published
8 August 2026 - 00:40:11 UTC
Source
steam_community_announcements
Huge thanks to Gamedawg for playing the game and giving me feedback! Check out his YouTube channel here and his games here. Update notes: Nemesis, Nibiru, and the RDC have been rebalanced. (They were a bit excessive) The old versions might be back in an optional challenge mode or something... You can now press 's' while selecting an enemy or player character to target with a skill in order to view their status in battle. This shows you their current stats and any conditions affecting them, along with descriptions (this really should've been in the game from the beginning, but better late than never). You can still press 'g' or 'i' to open the full guide entry for enemies, which lists elemental affinities, skills and passive mutagene abilities. A few minor tweaks. Savage Strike lost ~33% of its damage, for some reason it was stronger than pretty much any other Transcend...

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