- Steam App
- SugarMill (538990)
- Event type
- patch note
- Published
- 23 December 2016 - 21:29:12 UTC
- Source
- steam_community_announcements
-Now initial town always spawns by the ocean -To new different difficulties. Both easier. -GUI bug corrected -Dockers bug fixed -Now bean is the default crop -When people die should empty job spots and that building should hire again -Save load game difficulty -Lock input when enter numbers -50% more trees -Add Tutorial at every game initial, allow skip -Add the Sandbox difficulty (allow player to check off ‘Pirate Threat’ and ‘Food Expiration’) -Tutorial expanded -Money given to player reduced -Regions, only need to buy the ones that are deep in land -Show autosave icon -Farm bug fixed -Notify when player goes below the positive sign with money -Units and buildings selection is quicker -World limit new 3d asset