- Event type
- patch note
- Published
- 3 March 2026 - 03:18:09 UTC
- Source
- steam_community_announcements
Sorry for the delay. Due to more bugs than expected, we postponed the main update merge originally promised for February 27th to ensure a better gameplay experience.Ver2.0 has now been merged into the main branch on March 1st.Changelog (February 26 - March 1)More Stable Map Transitions: Significantly reduced issues with getting stuck during map changes, duplicate triggers, and state desynchronization.Smoother Interactions: Attack/gathering actions now automatically move the character into range before executing, reducing misclicks and "can't click on it" frustration.Fluid Map Operations: Improved continuity for movement, gathering, and combat. Fixed issues with characters abnormally continuing to move in certain scenarios.More Stable UI Display: Reduced flickering, occlusion, and jittering of enemy info and tile info. Hover tooltips are now clearer.More Reliable Inventory & Items: Fixed ...