Node Farm - v1.7 - A lot of new things based on your feedback! — Node Farm Steam update #187284

Hello Node Farmers! The first update this year is live - v1.7! This time I focused more on QoL improvements, addressing feedback and game balance...

Steam App
Node Farm (2738990)
Event type
patch note
Published
6 January 2025 - 19:05:38 UTC
Source
steam_community_announcements
Hello Node Farmers! The first update this year is live - v1.7! This time I focused more on QoL improvements, addressing feedback and game balance adjustments. Let's take a look at the changelog: Major changes New: priority roads added - they are used to control the priority of the paths chosen by transports. The produced resource finds all available consumers, groups them by priority, and tries the highest one first. If not possible - it tries another priority group etc. Sounds complicated but I think it is rather intuitive. Markets have "-1" priority by default so it will sell resources only if they are not needed anywhere else with higher priority (can be configured on click). Change: Resources/dishes are sold even if they are not on the price list. They have their lowest price in that case (the lowest you can select in the price switch). Change: instant chests - I removed all previous...

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