0.9.0.2 - Difficulty and Godborne Reward Tweaks — Godslayer Arena Steam update #18751

Difficulty TweaksDamage taken multiplier per fury level 10% -> 5%. At gate 9 this value went from 15% -> 10%.Fixed a UI tooltip issue with gate 9.Gate...

Steam App
Godslayer Arena (2870430)
Event type
patch note
Published
29 July 2026 - 22:41:19 UTC
Source
steam_community_announcements
Difficulty TweaksDamage taken multiplier per fury level 10% -> 5%. At gate 9 this value went from 15% -> 10%.Fixed a UI tooltip issue with gate 9.Gate 10 Godborne health multiplier 50% -> 35%.Gate 10 Godborne attack speed multiplier 25% -> 15%.Gate 7 ELITE health multiplier 40% -> 30%Please let me know how the difficulty feels for this patch in this thread:https://steamcommunity.com/app/2870430/discussions/0/590685327346199951/ System ChangesYou are now offered an alternative to a neutral spell after defeating a Godborne. This can range from shop refreshes, experience, or a spell duplication effect unique to the Godborne.The first resonance reward breakpoint now offers a direct upgrade of any tier 0 iron spell.You will no longer be offered experience from resonance if you are max level.Experience needed to reach level 7 increased by 20.Experience needed to reach level 8 increased by 40.Y...

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