Co-op interaction, item pickups and join-by-code fixes — The Clownhouse Steam update #1906158

Fixed an error that fired on every room you entered after your first dungeon run of a session. Room-change audio and room tracking no longer stop...

Steam App
The Clownhouse (4483650)
Event type
patch note
Published
12 August 2026 - 18:04:18 UTC
Source
steam_community_announcements
Fixed an error that fired on every room you entered after your first dungeon run of a session. Room-change audio and room tracking no longer stop updating on your second and later runs.The game no longer holds on to rooms from a previous run after you return to the mansion and start a new one.Fixed a bug that could kill interaction for the rest of a run — no "E" prompt on doors, items, clocks or anything else, with no way to recover short of leaving. The trigger was co-op: if a teammate finished a shared press-and-hold object (winding a grandfather clock, switching off a radio) while you were still holding it, your release was silently dropped and interaction never came back.Press-and-hold interactions now always release cleanly, even when the object changes state mid-hold. If a hold ever gets stranded for any other reason, the game now closes it by itself instead of leaving you unable t...

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