- Event type
- patch note
- Published
- 31 July 2026 - 12:41:28 UTC
- Source
- steam_community_announcements
Visuals & Performance• UI now scales to window height instead of width — fixes layout in landscape and at wide window sizes• Glass rails render correctly again• Fixed Ultra's temporal effects (motion vectors / TAA), and trimmed what Very Low spends on effects• Sharper user textures and renders — mipmaps, trilinear + anisotropic filtering, quality-tiered TAA• Images picked from your gallery now load at 1024px (was 512)Model Editor• Image and text anchors now use gizmo icons and open in the shared model editor• One-finger scale and knob rotation• Rotation now twists about the camera's view axis, so dragging behaves predictably• Colour pickers no longer bleed into shared materials• Fixed IMG/TXT gizmos vanishing while a level autoplays• Fixed the model editor canvas drawing on top of dialogs