Release Notes: August 26, 2020 — Crucible Beta Steam update #204065

Hunters & Gameplay General Changes: Damage indicators (outgoing hit markers) now scale in size based on the amount of damage dealt by the attack. This...

Steam App
Crucible Beta (1057240)
Event type
patch note
Published
26 August 2020 - 22:29:05 UTC
Source
steam_community_announcements
Hunters & Gameplay General Changes: Damage indicators (outgoing hit markers) now scale in size based on the amount of damage dealt by the attack. This should help players understand how impactful their attacks are. Improved the reliability of melee combat. This should improve the feel and hit registration of melee attacks, especially in higher latency environments. Reticles for Shakirri and Drakahl will now animate on melee attacks that successfully connect. Ajonah Changes: Jamming Shroud : Jamming Shroud visual effects (VFX) have been updated to better distinguish between ally and enemy shrouds. An ally’s Jamming Shroud is now easier to see through (in both directions), while an enemy’s Jamming Shroud is more difficult to see through (in both directions). Bug fixes: Grappling Hook : Fixed a bug that allowed Ajonah to grapple on Bugg’s plants. Drakahl Bug fixes: Sonic Pulse : Fixed a bug...

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