- Steam App
- FrightShow Fighter (455830)
- Event type
- patch note
- Published
- 3 April 2019 - 22:39:31 UTC
- Source
- steam_community_announcements
It's been a while since we've updated the build (and even longer since we posted an announcement!) but I've rolled up all the latest changes and feel like everything's gotten a lot smoother. Windows and Mac builds are updated, and here's a rough list of some of the changes: Knockdown changes Previously there was a single cooldown time for knockdowns, which protected you from too many in a row but was clunky. Now you can get more knockdowns within combos, or follow up a knockdown with a slide attack and not feel restricted. Less walking through knocked down opponents Throw cooldown shorter, and can press directions while throwing to change arc of opponent (press away for a farther throw, or up to throw straight up and attack while they're in the air) Some special attack changes (example, lightning attack is linear and stuns you strongly) Previously grab could interrupt supposedly uninterr...