- Event type
- patch note
- Published
- 20 July 2023 - 12:35:40 UTC
- Source
- steam_community_announcements
This patch consists mostly of smaller bug fixes. Fixed issue with the multi-crafting skill where it either didn't consume any resources at all and kept crafting the same item, or crafted twice as much as intended, but then removed two entries from the queue which have already been paid for. It will now craft twice the amount of items when triggered, but remove one from the queue, so the extra one is free as intended. Lookout points in outposts no longer show that you get bonuses from multiple nodes. This bonus was never intended for lookout points, and was never given, but the text incorrectly indicated that it did. Fixed a problem that was caused during map generation, sometimes the generated map was invalid, and the game generated another one - which was invisible to the player - and slightly corrupted the save file by keeping all the objects from the original generation in a particula...