- Event type
- patch note
- Published
- 17 June 2016 - 17:10:39 UTC
- Source
- steam_community_announcements
Alpha 7.1 Since the release of alpha 7 on the beta branch, we have encountered some subtle balancing issues, so we decided to release a patch on the beta branch before making alpha 7 available on the main branch. These are the changes in alpha 7.1, mainly more balancing to support the slower pacing that was introduced in alpha 7. Alpha 7 patch notes (includes instructions for playing on beta branch) Patch Changes Balancing: Scavenging enemies & loot levels increase less steeply as distance from base increases, so there are more viable options available in each stage of advancement. Balancing: Natural heal rate is now lower (using medicine remains the same) Balancing: First base attack is now guaranteed to be easier. Balancing: Time spent sleeping in order to replenish energy is a bit longer. Balancing: Survivor skill levels increase a bit slower, and the difference in production efficien...