- Event type
- patch note
- Published
- 7 November 2021 - 14:52:36 UTC
- Source
- steam_community_announcements
Ok, so we've been live for two days and here's our first update for all the little bugs and usability issues flagged by our amazing community so far! This patch update resolves a number of bugs and addresses a few QoL issues: Bugfixes Bakery UVs on door being roof colour Broken state from guild hall destroyed during active quest with no other buildings This one (while a real edge case) was a bit nasty because it would mess up your save file so if you're a victim of this one you may have to reset your save file. Guild hall being destructible during tutorial Big oversight, because you'd have to start the tutorial again, but with no way to ensure you'd be able to progress - also if you did this, you'll may have to reset your save file. Guild hall destruction not playing sound Terrain regeneration on end-game causing loud "pop" Basically EVERY tree playing its pop sound at once can be deafen...