Build 0.3.5 (07/31/2015) — SLIDE: platformer Steam update #225094

A small patch that fixes some of the "spike-and-platform" issues. Full list of changes: Added a hint on level I-6 Slight changes in spike placement and...

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SLIDE: platformer (375870)
Event type
patch note
Published
31 July 2015 - 14:15:42 UTC
Source
steam_community_announcements
A small patch that fixes some of the "spike-and-platform" issues. Full list of changes: Added a hint on level I-6 Slight changes in spike placement and platform length (in order to make some places slightly more forgiving) on levels: I-4, I-5, II-9 Slightly increased the delay of several lasers on level III-20 Updated "dev time" on level I-20 Slightly reduced polycount on every level of stages 1 and 2 Significantly reduced polycount of the first stage background decorations Some decorations in stage 1 are now static. This should increase performance on low-end and integrated video cards.

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