- Steam App
- SLIDE: platformer (375870)
- Event type
- patch note
- Published
- 31 July 2015 - 14:15:42 UTC
- Source
- steam_community_announcements
A small patch that fixes some of the "spike-and-platform" issues. Full list of changes: Added a hint on level I-6 Slight changes in spike placement and platform length (in order to make some places slightly more forgiving) on levels: I-4, I-5, II-9 Slightly increased the delay of several lasers on level III-20 Updated "dev time" on level I-20 Slightly reduced polycount on every level of stages 1 and 2 Significantly reduced polycount of the first stage background decorations Some decorations in stage 1 are now static. This should increase performance on low-end and integrated video cards.