Entity Spawn Adjustment, Bug Fixes, and QoL Improvements. — Acatalepsy Steam update #226202

It's the first day after release, and I will continue to fix bugs as they arise. I plan to ensure that Acatalepsy's major bugs are polished and fixed...

Steam App
Acatalepsy (3922260)
Event type
patch note
Published
23 June 2026 - 18:05:52 UTC
Source
steam_community_announcements
It's the first day after release, and I will continue to fix bugs as they arise. I plan to ensure that Acatalepsy's major bugs are polished and fixed before fully focusing on brand-new content.ENTITYHalved entity sight range.This should make playthroughs easier and greatly decrease the chances of the entity finding you instantly.Decreased Entity Max Sprint Speed from 650 cm/s to 615 cm/sIn reference, the max player sprint speed is 600 cm/s.Improved the stability of the entity animation blueprint, reducing the chances of crashes and improving performance slightly.Added an Entity Spawn Room to all three levels.Instead of the entity spawning in a random position in the level, the entity spawns behind a set of closed doors in a specific room. After a random amount of time in the level, the doors open, allowing the entity to roam free. The doors' opening is indicated with a unique loud alarm ...

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