Content Update #2 Is LIVE! (rev. 4377 Patch Notes) — Don't Die, Minerva! Steam update #226477

Happy New Year Everyone! Despite the hustle and bustle of the holidays, we’ve still managed to put together an update that we’re very proud of. In the...

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Don't Die, Minerva! (982040)
Event type
patch note
Published
10 January 2020 - 13:48:47 UTC
Source
steam_community_announcements
Happy New Year Everyone! Despite the hustle and bustle of the holidays, we’ve still managed to put together an update that we’re very proud of. In the month since launch, our vision for our Early Access / Game Preview roadmap has grown clearer by the day. We’re going to share more details about the roadmap with you shortly. Our overall goal with Don’t Die, Minerva! Is to take the leveling experience you would find in a game like Diablo III, which would take several hours for an average player, and compress it into a run that lasts just a little over an hour. We want to capture all of the excitement of unlocking new abilities and constructing new builds with legendary gear into a bite-sized play session. For that to work, things like pacing and loot tables are incredibly important. And so a big focus of this update is on pacing and loot drops. Minerva isn’t a huge game, but it does have a...

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