Minor Summation Serpent and Sieve Spider boss fixes — Zero Sum Steam update #22840

Sieve Spidernow uses the correct number designs as follows:"spiky" numbers only for invincible numbers"glitched" numbers only for weakpoints (legs)NEW...

Steam App
Zero Sum (4546380)
Event type
patch note
Published
5 June 2026 - 13:02:29 UTC
Source
steam_community_announcements
Sieve Spidernow uses the correct number designs as follows:"spiky" numbers only for invincible numbers"glitched" numbers only for weakpoints (legs)NEW: "hatched" numbers instead of "spiky" for all sieve numbers.as before, in easy mode, sieve primes having an additional small effect to indicate that they are primesSummation Serpent:fixed a bug, where under very specific circumstances it could happen, that the head became targetable even though some segments where still alive. Thanks to @agentimouton on Instagram for the bug report!added the missing hard mode feature, where the summation serpent is charging the player for 3.5s at double its current speed after a segment has been broken

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