- Steam App
- Dimensional (457340)
- Event type
- patch note
- Published
- 2 July 2016 - 12:40:00 UTC
- Source
- steam_community_announcements
Some players have experienced issues with their Vive controllers not firing Digby unless they manually make sure the trigger is fully released. I've reduced the sensitivity a little on the trigger to try and prevent this, together with some other changes. My controllers work fine, so can the people who experienced this please let me know if it resolves the issue or if further tuning is required. In the laser jumping in level 3 I've added a sign to tell you to jump straight up to get over the lasers. Jumping forwards wasn't intended due to safety concerns and also makes it much harder to clear due to the way the jump mechanism works. Short term there is also a little debug box that shows where your feet are so you can see how the system is calculating your jump height. You will also see indicators in front of you showing your height and current position. I'd like to hear if it doesn't see...