V0.670 — Creation and Conquest:The Future War Steam update #242875

Major updates: redo resources and building systems Because most feedback games are too fast, the building system has been redone to slow down the game...

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Creation and Conquest:The Future War (1023760)
Event type
patch note
Published
21 July 2019 - 04:58:33 UTC
Source
steam_community_announcements
Major updates: redo resources and building systems Because most feedback games are too fast, the building system has been redone to slow down the game. Building systems: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35086280%2F4265a15ebac1bc113a6d84f65c57fb1a9c9cd793.png Architecture is now divided into civil, commercial, industrial, scientific, technological, military and defensive buildings. Different types and quantities of buildings can be constructed in different areas. Civil Buildings: Speeding up Population Development Commercial Buildings: Providing More Financial Support Industrial Buildings: Energy and Resources for Buildings and Vehicles Science and Technology Architecture: New Equipment can be Developed to Strengthen the Army Military building: can produce military units Defense Buildings: Can Attack Enemy Forces It is now necessary to colonize adjacent are...

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