- Event type
- patch note
- Published
- 16 December 2014 - 11:57:23 UTC
- Source
- steam_community_announcements
Pirates are here! You can read a bit more about the pirate faction here or you can discover them as you play Distant Star: Revenant Fleet. As you enter each mission node, there's a chance you'll encounter pirates, who behave differently to the Orthani fleets you are used to. Pirates are lower tech than the Orthani, so don't have shields, but are no less dangerous. Pirates can contain a selection of their own custom ships, or versions of any other ship type in the game. This update adds the pirate events to the game, as well as a number of changes to how the pirate ships work and look. VFX Changes Created new mending pulse modifier VFX. Got rid of more unused/duplicate VFX. Renamed and resized medium ship shields disabled VFX. Ships now show charging VFX when manually activated nuke launchers or lasers are present. Charging VFX added and prefabs made. Edited bloom in maps. UI Changes Upda...