"No more One Shotted" Update — Dualism Steam update #245366

Tired of building a sweet killer dragonfly only to get obliterated by something you thought you were relatively safe from? Me too! Various game balances...

Steam App
Dualism (1471460)
Event type
patch note
Published
27 March 2021 - 00:01:20 UTC
Source
steam_community_announcements
Tired of building a sweet killer dragonfly only to get obliterated by something you thought you were relatively safe from? Me too! Various game balances were put in to try to reduce the chance of this, most importantly: Max damage per second Players now have max damage per second capped at 35% of their health. So it should take 3 seconds of total obliteration to finally finish players off now. There's a little breathing room to get out of dodge and get some health now. Along with a New Upgrade, which reduces max damage per second by 5% each upgrade. Loading screen with gameplay tips Just something to round off the game a bit. There's a lot of strategy involved, and hopefully this will continue to teach players after they finish the tutorial. Doors have more information Open a Door screen has tips now, giving a little more information and strategy about the various doors as you hover over...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.