Shadowforge 10.3 — Shadowforge Steam update #246516

Fixed saving animation frames all the way from 1 to 24, as single .png frames. It now writes the number 1 to the first animation image frame, and not 2...

Steam App
Shadowforge (1247240)
Event type
patch note
Published
15 April 2024 - 10:26:08 UTC
Source
steam_community_announcements
Fixed saving animation frames all the way from 1 to 24, as single .png frames. It now writes the number 1 to the first animation image frame, and not 2 anymore. Also saw that I made some mistakes on this function and redacted it. Hopefully, the sprite tiling is fixed and will not crash the client anymore. I think it had to with pressing ALT + N too many times, so I made ALT + N to on/off polarities.

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