IMPORTANT: changes to setting vars coming... PLUS global / private — The Adliberum Engine (ADLENGINE) Steam update #2486150

UPDATE: CHANGE OF PLANS: $ = local # = global ~ = private instead of just # you will use $ (for local) i.e. $varname=100 NEW global vars: use (#) to set...

Steam App
The Adliberum Engine (ADLENGINE) (657180)
Event type
patch note
Published
24 September 2017 - 02:42:23 UTC
Source
steam_community_announcements
UPDATE: CHANGE OF PLANS: $ = local # = global ~ = private instead of just # you will use $ (for local) i.e. $varname=100 NEW global vars: use (#) to set a global var.. i.e. #varname= NEW private vars: or (~) to set a private var... i.e. ~varname= This will be live in the next update! All combinations have been confirmed working, to manipulate you would need to do: $clockhours+timehours; #timeleft-1; ~health*roomdamage; Just be aware that it also currently doesn't prevent you from creating duplicate variable names across each scope so its a good idea to use unique vars until I can address this issue at a later date.

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