Hotfix September 3, 2014 — Insurgency Steam update #257431

GAMEPLAY IMPROVEMENTS Tweaked bot spawn placement for Heights (Hunt). Soundscape update to Heights. Tweaks to Kobra and Aimpoint reticles to improve...

Steam App
Insurgency (222880)
Event type
patch note
Published
3 September 2014 - 15:31:28 UTC
Source
steam_community_announcements
GAMEPLAY IMPROVEMENTS Tweaked bot spawn placement for Heights (Hunt). Soundscape update to Heights. Tweaks to Kobra and Aimpoint reticles to improve visibility on darker maps. mp_switchteams_each_round's value now allows you to specify the frequency of the team switch. 1 = every round, 2 = every other round, 3 = every 3rd round, etc. Improved collision on Humvee and pickup truck models. Spotting players is now slightly more difficult. This will continue to be tweaked in future updates. BUG FIXES Fixed assert on exit on Windows servers for those that use -autoupdate. Fix for weapon disappearing when a player on your team switches to spectator. Fixed being stuck in a restricted area if you changed teams within one. Potential fix for false positives on global bans on some servers. Potential fix for mp_switchteams_each_game. Updated sv_pure whitelist so only the diffuse texture of certain pl...

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