- Steam App
- Hexagon Heroes (1262380)
- Event type
- patch note
- Published
- 7 May 2020 - 21:10:56 UTC
- Source
- steam_community_announcements
In this update, I have added some different dynamics to the game that I feel are easier for a player to grasp from other games of a similar genre. Builders Before this update, you would select a building and build it within a radius of two from an Outpost or Keep. That's no longer a thing. You now use a builder that is spawned from a Keep. This builder can traverse the world like any other unit but can be transformed into a building. This is better because it allows you to colonize other parts of the map discreetly without having to expand your territory using outposts. Builders are also easily killed so there is a risk/reward dynamic inherent with this type of unit. Menus At the top level, there was a default menu that you could use to build buildings/units/ heros( soon ;) ), those are now gone. You build buildings from a menu associated with builders and you build units from a menu ass...