- Steam App
- Awakened: Dark Space (1469490)
- Event type
- patch note
- Published
- 4 December 2020 - 14:31:57 UTC
- Source
- steam_community_announcements
In this update I added a simple AI that can walk around, chase and kill the player and some smaller improvements. More regarding the next update please read the first edition of Dark Space Friday #1. Added First Iteration AI (can walk around, chase, kill player) currently only used for event triggers, technically would work everywhere but needs balancing, not enough hiding and ways to avoid - needs more testing gate/lever mechanic (only used once in the castle so far) Improvements wall detection: check to the right side to improve clipping through walls customisation of interactable objects to show any text adjustments of audio zones Changes: level loading, should cause less problems and potentially increase performance in castle Fixes: Lord Key now has 2 uses again which caused to not be able to end the game LOD: Candle cull distance LOD: Fern cull distance