opentest update 20th august 2026 — Planetary Governor Steam update #2736548

changes to opentest branch only.made a big chunk of the remaining scripting code use int IDs and as a result removed many of the mid-gameplay...

Steam App
Planetary Governor (2643990)
Event type
patch note
Published
19 August 2026 - 22:05:36 UTC
Source
steam_community_announcements
changes to opentest branch only.made a big chunk of the remaining scripting code use int IDs and as a result removed many of the mid-gameplay conversions between strings and ints. gave jobs runtime int ID with conversion. started work on allowing effects to output a target directly, so other effects can use a specific target such as one effect creating a conflict then another could start an event targeting that same conflict. currently only implemented for character/faction actions and for start_conflict_1v1 effect. fixed bug with checking job type when character has no job. made localised strings keep working without throwing exceptions if they can't get a target, needed for new ability to set targets after character action is first created.

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